Since our game was not that fun as we thought, we are trying to bring TD elements into our game.
There are four traps we have right now:
Game background story:
The player is a young demon and assigned by the Boss to mine a deep cave(Dungeon). However, the young demon doesn’t have enough manpower and material resources to finish the mission. The young demon plans to build a tavern and find human adventures to “Help” him to complete the task.
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